※ 引述《Kitakami (北上)》之銘言:: ※ 引述《kuninaka (擁有最溫暖笑容-國仲涼子)》之銘言:: : according to a blog post written by Raja Koduri, VP of Visual and Perceptual: : computing at AMD.: : “...[I]f you are a developer interested in Mantle “1.0” functionality, we: : suggest that you focus your attention on DirectX 12 or GLnext,” Korduri: : writes.: : http://www.pcworld.com/article/2891672/amds-mantle-10-is-dead-long-live-directx.html: : 縮網址:http://goo.gl/cZxU5g: : 農藥在哪?我要XXXXXX: AMD在自家部落格有提到Mantle API相關細節: 大意就是說: 因為次世代的DirectX以及OpenGL與Mantle的性質與性能上差不多: 所以AMD鼓勵客戶們轉向開發DX12以及GLnext: 此外AMD也將會在GDC 2015 遊戲開發者大會上公佈有關於Mantle SDK更多細節: 針對目前已經採用Mantle相關應用的產品與廠商,AMD將繼續提供技術支援。: AMD Community - APIs and the future of Mantle: http://goo.gl/kWKK0d: 不過AMD並未把話說死,因為文章內並未提到完全放棄Mantle API。: QQ 根據鍵盤雞皮油觀察家本肥宅的觀察 DX12 = Mentel 2.0 因此在DX12下,終於能徹底解放AMD顯卡的性能。 以後AMD不僅理論浮點計算能力屌打NV,跑分跑遊戲也屌打NV定惹~ -- Sent from my Android -- ※ 發信站: 批踢踢實業坊(ptt.cc), 來自: 122.96.41.204※ 文章網址: https://www.ptt.cc/bbs/PC_Shopping/M.1425470152.A.8F6.html
This entry passed through the Full-Text RSS service - if this is your content and you're reading it on someone else's site, please read the FAQ at fivefilters.org/content-only/faq.php#publishers.
You are receiving this email because you subscribed to this feed at blogtrottr.com.
留言列表